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Developer Logs rss

1.6 Ship Changes

07.21.08 by Taelorn

We feel like weve addressed most of the crucial skill issues with the changes in the recent builds, so weve been looking at addressing high-end ship issues. As always, everything contained here is subject to change. If theres something specific …

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I, Grognard

07.16.08 by Snap

Hi, everyone. I’m Snap, the “new guy” in DevCo as of a couple months ago (see Brady’s welcome devlog). Working on Pirates of the Burning Sea, with all the amazing folks here at Flying Lab Software, …

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Discussing the Reimbursement Policy

06.25.08 by Misha

I spend most of my day dealing with support incidents along those lines. Everyone has a good reason why their particular claim is worthy. On the one hand, we should reimburse anything anyone wants. It’s a matter of customer goodwill. …

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Create a PotBS Video!

06.23.08 by GM Yardarm

Making videos from screen captured content can seem daunting at first. But, with a little practice you can be throwing together great videos of your moments in game. This guide can help you get started in creating your …

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1.4 Survey Results

06.20.08 by Joe

Starting a week or so after the 1.4 patch went live we posted a survey in the launcher. It asked what you thought of the new changes that came in with the patch. Quite a few of you …

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Marketing + Free Trials = Good!

06.18.08 by Rusty

Now that we’re finishing off 1.5, I thought I’d tell you about our upcoming plans for how we’re going to market Pirates. We’ve been waiting on 1.5 as it has lots of great fit and finish features that improve the …

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Fortaleza da Luz, Part 2

06.17.08 by mattt

We love player input at Flying Lab, we really do. We apply player feedback from the various forums (especially “In Concept”) to many different aspects of the game. So when the epic mission strike team started work on Fortaleza da …

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PotBS Town Revamps!

06.16.08 by nathanl

Hey all, this is Nate the Environment Lead at FLS. I’ve been with the company for 3 years now and have made a lot of towns/areas for the game in that time. It’s an incredibly fun and educational experience …

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Walking the Plank: Ship outfitting is a Balancing Act

06.11.08 by GavinIrby

Since moving from the content department to design, I’ve been tasked with maintaining balance among the various outfittings available for your ship or avatar. As a result, I’ve modified the majority of items in the game to one degree or …

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What is Right and What is Easy

06.09.08 by BSharp

The content of this devlog is aimed at aspiring artists and art directors. Be warned: it won’t discuss our game directly, but instead concentrates on more abstract, but larger issues behind the creation of art for games in general.

As …

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1.5 UI Preview

06.05.08 by fraxl

This patch, the UI strike team wanted to focus on some of the biggest sources of strife for our players, based on what we see in playtests and hear about on the forums. We also wanted to get started …

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Welcome New DevCo Staff!

06.04.08 by Brady

It’s been a long time since I’ve written a devlog, so I should probably start with a brief introduction. My name is Brady, and I took over as lead programmer several months ago when Joe moved up to the …

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Outage? Nobody Told Me About Any Outage!

06.04.08 by Gray Noten

Aether asked me to write up a description of how we communicate operational issues and outages, both planned and unplanned. Read on to see how we will tell you when the Datacenter catches fire!

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Ambush Gameplay

05.29.08 by isildur

Rusty asked me what we think about ganking. Ganking has a long and difficult history within our design and development process, so it’s a hard question to answer with a simple ‘we hate it’ or ‘we love it.’

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New Epic Mission: Fortaleza da Luz

05.27.08 by HighLevelMob?

I’m prepared to call Pirates of the Burning Sea a fairly “realistic” game, at least compared with other MMOs. For those of us who were getting a little weary of playing orcs, elves, hobbits, and the like, taking control of …

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Welcome to patch 1.5

05.22.08 by Joe

What to expect in 1.5

Every month I write one of these “patch introduction” devlogs and every month it’s the same: Features! Features! Features! This one is different. After spending a few months packing a few big features into each patch, …

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Check out the Boarding Party!

05.19.08 by TheresaP

Pirates of the Burning Sea players are invited to join the Boarding Party! The Boarding Party is a team representing the top echelon of the Pirates of the Burning Sea community—for maximum fun. This group strengthens the connection …

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What's going on in Customer Service?

05.19.08 by Misha

Aether’s been hounding me to do a devlog on what’s going on in Customer Service. I keep telling him we’re too busy trying to respond to incidents; we don’t have time for his nonsense. But he’s a persistent fellow so …

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User Content 2.0

05.16.08 by ktatroe

It’s been just shy of a week since we turned on the new user content system in a “live, but testing” mode, and we’re now ready to call the system just plain “live”. Read the rest…

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1.4 Skill Changes: The Cutthroat

05.07.08 by Taelorn

If you havent read about the general skill changes, check the start of the first devlog in this series. You can find it here. The general changes to Cutthroat(new pirates) are linked to the new Buccaneer career. …

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